AI Insights · Timothy · April 2022
Top 5 First Person Games on iOS in Netherlands Q1 2022
An overview of the performance metrics for the top 5 first-person games on iOS in the Netherlands during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 first-person games on iOS in the Netherlands showcased varying trends in downloads, revenue, and active user metrics. Here's a detailed look at their performance:
Coloring Match saw its weekly revenue peak at $102 in early February, with a general decline to $37 by the end of March. Weekly downloads fluctuated, starting at 23.4K at the end of December and decreasing to approximately 4.8K by the end of March. Active users followed a similar downward trajectory, dropping from 43.7K in late December to 11.7K by the end of the quarter.
Airport Security: Fly Safe experienced a significant jump in weekly downloads in early February, reaching 26.2K, before stabilizing around 3.6K by the end of March. Revenue peaked at $126 in mid-February and then tapered to $25 in late March. Active users mirrored these trends, peaking at 29.3K in mid-February and declining to 6.9K by the end of the quarter.
Fill The Fridge! had a notable increase in both downloads and active users after its release in early February. Weekly downloads soared to 19.1K by the end of February, before settling around 14.7K by the end of March. Revenue peaked at $195 in early March, showing a slight decline to $89 by the end of the month. Active users reached a high of 37.9K in early March and remained relatively stable around 35.3K by the end of March.
Rec Room: Play with Friends maintained consistent performance throughout the quarter. Weekly revenue reached $450 in early February, with a gradual decline to $182 by the end of March. Downloads remained steady, starting at 4.4K at the end of December and ending at 3.1K in late March. Active users showed a slight increase, peaking at 6.6K in mid-March and ending the quarter at 5.8K.
Call of Duty®: Mobile demonstrated robust revenue performance, peaking at $41.2K in late March. Downloads remained relatively stable, starting at 4.4K in late December and ending at approximately 2K by the end of March. Active users showed slight fluctuations but remained high, peaking at 105.9K in late December and maintaining a strong 87.1K by the end of March.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.